
Keldon Johnson
Steals·1+·SAS @ NYK
8:40 PM ET
Is Keldon Johnson 1+ Steals a good bet at this number?
Keldon Johnson recorded 1+ steals in their last outing. Lean over. Small sample — only 5 games of tracked data.
Best Over
+167· DraftKings
Best Under
−225· DraftKings
Keldon Johnson vs 0.5: recent track record
Recent games for Keldon Johnson steals vs line 0.5.
Recent games vs line
The hit rate breakdown
Games Played
103
Stl L1
1
Stl Avg
0.6
Stl Avg L3
0.7
Stl Avg L5
0.8
Stl Avg L7
0.7
Stl Avg L10
0.5
Line movement on this prop
Line movement for both sides of the bet, plus best available over vs under over time.
Price history for the Over
Keldon Johnson 1+ Steals
Price history for the Under
Keldon Johnson Under 0.5 Steals
Best over vs best under for this line
Frequently asked
Is Keldon Johnson 1+ Steals a good bet at this number?
Keldon Johnson recorded 1+ steals in their last outing. Lean over. Small sample — only 5 games of tracked data.
What is Keldon Johnson's hit rate on this prop?
Keldon Johnson went 1+ in 4 of 5 tracked games — 80% at this line. That's one signal. We also check the season baseline and whether the current price beats our fair-value estimate.
What is the best price on Keldon Johnson 1+?
+167 at DraftKings is the best we're seeing right now across seven books (DraftKings, FanDuel, BetMGM, Caesars, BetRivers, theScore Bet, Pinnacle). Line shopping matters — the spread across books on a single prop usually runs 15–20 cents. Always take the top of the market.
When does this prop resolve?
Grades on the official box score after SAS @ NYK (scheduled for 8:40 PM ET). If the game's postponed, suspended, or doesn't become official, most books void the bet — your sportsbook's specific rules apply.
How does WagerLens decide whether a prop is worth betting?
We look at hit rate (last 10 and last 30), the full-season baseline, and how the prop is priced across seven books. We strip the vig to find a fair price and compare that to the best price available. If the offered price beats fair, we call it a lean. If not, we pass — and we pass a lot. A bad price is still a bad price, even when the player is on a run.