
Roki Sasaki
Hits Allowed·Under 4.5·SD @ LAD
10:11 PM ET
Is Roki Sasaki Under 4.5 Hits Allowed a good bet at this number?
Roki Sasaki cleared the under 4.5 in their last game. WagerLens flags this market. Small sample — only 7 games of tracked data.
Best Over
−101· Pinnacle
Best Under
−115· BetMGM
Roki Sasaki vs 4.5: recent track record
Recent games for Roki Sasaki hits allowed vs line 4.5.
Recent games vs line
The hit rate breakdown
Games Played
14
ERA
4.97
H L1
3
H Avg L3
4.667
H Avg L5
3.8
H Avg L7
3.857
H Avg L10
4.5
H Avg
4.714
Line movement on this prop
Line movement for both sides of the bet, plus best available over vs under over time.
Price history for the Over
Roki Sasaki 5+ Hits Allowed
Price history for the Under
Roki Sasaki Under 4.5 Hits Allowed
Best over vs best under for this line
Frequently asked
Is Roki Sasaki Under 4.5 Hits Allowed a good bet at this number?
Roki Sasaki cleared the under 4.5 in their last game. WagerLens flags this market. Small sample — only 7 games of tracked data.
Why is this tagged worth a look?
WagerLens flags Under 4.5 hits allowed.
What is Roki Sasaki's hit rate on this prop?
Roki Sasaki went Under 4.5 in 6 of 7 tracked games — 86% at this line. That's one signal. We also check the season baseline and whether the current price beats our fair-value estimate.
What is the best price on Roki Sasaki Under 4.5?
−115 at BetMGM is the best we're seeing right now across seven books (DraftKings, FanDuel, BetMGM, Caesars, BetRivers, theScore Bet, Pinnacle). Line shopping matters — the spread across books on a single prop usually runs 15–20 cents. Always take the top of the market.
When does this prop resolve?
Grades on the official box score after SD @ LAD (scheduled for 10:11 PM ET). If the game's postponed, suspended, or doesn't become official, most books void the bet — your sportsbook's specific rules apply.
How does WagerLens decide whether a prop is worth betting?
We look at hit rate (last 10 and last 30), the full-season baseline, and how the prop is priced across seven books. We strip the vig to find a fair price and compare that to the best price available. If the offered price beats fair, we call it a lean. If not, we pass — and we pass a lot. A bad price is still a bad price, even when the player is on a run.