
Ryne Nelson
Hits Allowed·6+·LAD @ ARI
9:41 PM ET
Is Ryne Nelson 6+ Hits Allowed a good bet at this number?
Ryne Nelson has had 6+ hits allowed in 3 straight games. Lean over. Small sample — only 3 games of tracked data.
Best Over
−130· BetMGM
Best Under
+105· DraftKings
Ryne Nelson vs 5.5: recent track record
Recent games for Ryne Nelson hits allowed vs line 5.5.
Recent games vs line
The hit rate breakdown
Games Played
12
ERA
5.06
H L1
7
H Avg L3
7
H Avg L5
5.4
H Avg L7
5.429
H Avg L10
5.4
H Avg
4.917
Line movement on this prop
Line movement for both sides of the bet, plus best available over vs under over time.
Price history for the Over
Ryne Nelson 6+ Hits Allowed
Price history for the Under
Ryne Nelson Under 5.5 Hits Allowed
Best over vs best under for this line
Frequently asked
Is Ryne Nelson 6+ Hits Allowed a good bet at this number?
Ryne Nelson has had 6+ hits allowed in 3 straight games. Lean over. Small sample — only 3 games of tracked data.
What is Ryne Nelson's hit rate on this prop?
Ryne Nelson went 6+ in 3 of 3 tracked games — 100% at this line. That's one signal. We also check the season baseline and whether the current price beats our fair-value estimate.
What is the best price on Ryne Nelson 6+?
−130 at BetMGM is the best we're seeing right now across seven books (DraftKings, FanDuel, BetMGM, Caesars, BetRivers, theScore Bet, Pinnacle). Line shopping matters — the spread across books on a single prop usually runs 15–20 cents. Always take the top of the market.
When does this prop resolve?
Grades on the official box score after LAD @ ARI (scheduled for 9:41 PM ET). If the game's postponed, suspended, or doesn't become official, most books void the bet — your sportsbook's specific rules apply.
How does WagerLens decide whether a prop is worth betting?
We look at hit rate (last 10 and last 30), the full-season baseline, and how the prop is priced across seven books. We strip the vig to find a fair price and compare that to the best price available. If the offered price beats fair, we call it a lean. If not, we pass — and we pass a lot. A bad price is still a bad price, even when the player is on a run.